I worry that Chigara being characterized as a yandere is just going to end up being another attempt to force her down peoples throats. Like, "Hmm, you didn't like the forced romance? Well now she is a villain and she'll be the best villain ever!" Going from mary sue to villain sue when I'd prefer her just getting less focus over all.
There is also the fact that the problem with Chigara is not just that some people thought she was forced on them but that some people who liked her original characterization basically had to suffer her character death because Chigara isn't really there anymore. The Chigara restoration path better be pretty good, and it better be possible without romancing her.
Oh there will be another one sure. After all Sola has an extended period of time alone with the good captain.
...Things need to happen.
Or not happen, if the player so chooses. The last thing these games need is more forced romance. Personally I'm interested in more Sunrider games just to see how they dig themselves out of the Chigara hole.
I would have liked a system like Star Ocean. Affection unlocks scenes with the girls, which are in addition to the main thrust of the narrative. Some scenes are persistent and some scenes are location and time specific, like the ship lands on a planet so the crew can get some rest and relaxation and there is a date like scene available for the girl you have the highest affection with. After a certain threshold of affection you are considered in a committed relationship with a particular girl, unlocking the lewd stuff and locking you out of a relationship with the other girls. The girl you have flagged as your significant other is given certain plot important moments in the main story. The game's epilogue describes what happens to you both after the events of the game.
I'm still of the opinion that becoming a yandere hivemind is exactly what Chigara needed in the way of positive character growth. She's much more interesting this way.
I'm worried that she just going to get more focus with her new situation as an excuse. "Hey, we see that you thought Chigara was a black hole from which there was no escape. Don't worry, we're going to solve that by giving you more of her. She's interesting now, though!"
I don't want Chigara to be Kayto's "Most Important Person" as either a lover or as a nemesis. Or at least I want the option to play Kayto as though that isn't the case.
Oh! Another thing. I don't hate Chigara enough that I want her route to get scrapped our anything, so I feel I should make another suggestion seeing as how Chigara was so mishandled that I worry that her fans are going to be shafted. If there are any plans to have as part of Chigara's route having Kayto get together some clone of Chigara who is pretending to be with her to mess with his head I would sincerely suggest you not do that. It's wouldn't be a clever trick, it would just be rage inducing.
Yeah, the whole Chigara thing is going too have a big impact, no denying that. How exactly Kayto is going to be able to enter into a relationship with any of the other girls is questionable, for example. Kayto has already been involved with a crewmember and it was disastrous. If Kayto tries to start something with anyone else wouldn't they feel like they are a replacement for Chigara, or that Kayto is once again dealing with stress by boffing another of his subordinates? If Kayto tries to act like Chigara didn't happen then his crew is going to rightly point out that it did in fact happen and that there are consequences for his mistake. But I still feel like it's important for it to at least be an option to play Kayto as believing that his relationship with Chigara wasn't legitimate. That if someone asks "but what about Chigara" Kayto has the option of saying "She meant nothing to me" and meaning it.
I guess what I'm saying is that the extent that the shadow of Chigara should necessarily effect the plot should be limited to the fallout from the relationship. The distrust and bad feelings that have resulted from the ill thought out dalliance. Leave how Kayto feels about Chigara up to the player.
I really hope that any further games don't feature a lengthy portion that is effectively an elegy to the Chigara relationship. I honestly want such a thing to be optional, it's only fair to allow some element of choice in the matter after having it forced on the player. The very fact that choosing whether or not to pursue a relationship with Chigara is now defined as "reuniting" or "rejecting" is what bugs me. There should be an option for Kayto to stubbornly refuse to see what had happened between him and Chigara as a relationship at all. Other characters should of course address this but it should be a position that the player should be allowed to take. You should have the choice of whether or not Kayto sees Chigara as a Tragic First Love or as an inconsequential mistake. And the player shouldn't be demonized for thinking it was a mistake, either.
Maybe the H stuff in Sasami's route will be that she's actually surprisingly lewd? As for what it'll feature storyline wise I'm guessing that her initial view of the MC as a "good guy" will suffer some damage at some point. Other then that the source of drama for her will be reconciling her ideals to a corrupt business.
I liked it. It did a good job of showcasing each of the girls. I'm a fan of each of them because each of them got a chance to shine without one particular girl becoming a black hole from which there is no escape. How much does the common route continue past the events of the demo? I'm assuming that picking the center is picking your route?
Something that I found annoying was the naval gazing of the beginning. I felt like my eyes were going to roll out of my head. Feels like the game is protesting too much. I did see a glimmer of characterization of the MC that I appreciated, he seemed like despite paying lip service to being cynical he deep down still believed in the business. As long as his transition to being more gung ho about the idol biz is a gradual thing I think it'll be neat to see the MC develop along with the girls.
Now, what we're all really interested in, impressions of the girls.
Sasami: I guess she shares "Main girl" status with Mariya? At least it seems so? She definitely gives me Chigara vibes, but seeing as how she seems like she is officially the main girl I feel like it'll bother me less when she gets focus. Chigara's getting focus when Asaga seemed like she was supposed to be the main girl was one of my primary problems with said character in addition to the forced romance. Anyways Sasami overcomes her character archetype enough to garner a bit of my favor. I feel like she has more under the surface waiting to be discovered despite her fairly clichéd backstory with the MC.
Mariya: Ah, the much more compelling character. I always have a preference for the more "mature" character archetypes. Her being a failed idol with one last shot at the big leagues makes her very easy to root for. Definitely in the ranking for number 1 waifu.
Aki: I never thought I'd like a shitty faux loli so much. The two faced legal loli isn't the most unique archetype but Aki makes it work. I find her honest embrace of her desires to be refreshing. It's also cute how tsundere she is with her team. It's the oldest trick in the characterization book but damn if it isn't effective.
Julie: Waifu number 1! To me the most visually appealing. Also proud tsunderes who secretly have some insecurities are always an easy sell for me. I like how she likes the MC because she see's him as being genuine and reliable while also appreciating that he seems aware of the fundamental fakeness of the idol biz.
Mika: We must protect this chuuni's smile. "because I saw it in an anime once" is way too relatable as a character motivation.
Natsuki: The country bumpkin of the group. Not really seeing much depth from the demo but she's got a nice visual style. Her being a weird mix of too pure and not pure at all seems like it could lead to some interesting shenanigans.
Nemu: Get back to your own game, Claude! Ahem. It's hard to say no to a busty lady but she's definitely the weakest of the lot. Still not a trash waifu, but not stellar. I do have some affection for less stab happy yandere, though.
Yet more threats, more punitive actions against any who would challenge your hegemony. Did you ever stop to question if such tactics would be useful against me? Is Asaga truly who I want to win? Perhaps I've just been voting for her so that my true allegiance to Ava is not known? Perhaps I'm simply building up a shield for another? Letting you Icari lot predictably lash out at any perceived threat so that you weaken your own position. Or perhaps the only thing I truly cared about was seeing Chigara broken on the ground and I am now free to vote as I please.
You will need to take out every single other character. But the only character I particularly wish to see eliminated right now is Icari-chan. Mwahahahahaha!
Too long have the forces of Icari ruled without opposition. With Chigara safely gone there is nothing stopping me, no punitive measure that can stay my hand. For their hubris Icari's Army will be humbled.
Or you know I just sort of chip away at a juggernaut without actually making any difference. That could happen too.
Somasam: School years starting (it never ended), so I might be a bit less frequent on the forums. Still trying to stay at least semi-active. On an entirely unrelated note, anyone know any good (free) drawing and/or animating softwares?
Aug 21, 2017 21:10:19 GMT -8
limith: Magpie: Yea my comment was in response to the post
Aug 21, 2017 22:05:28 GMT -8
limith: I actually got in via the forums about 5 months after the kickstarter
Aug 21, 2017 22:06:33 GMT -8
limith: They were taking manual orders via emails in Feb 2016
Aug 21, 2017 22:06:43 GMT -8
limith: Somasam Blender is free. Also autodesk (back in the day circa 2009) offered free Maya for students. In terms of editing images, I recommend Paint.Net or Pinta over GIMP.
Aug 21, 2017 22:09:34 GMT -8
limith: OpenCanvas is also pretty cheap, on steam, and was in the summer sale for a very low price (it's only $50).
Aug 21, 2017 22:11:29 GMT -8
limith: There was also some Japanese only manga software that worked better than photoshop I don't remember the name of.
Aug 21, 2017 22:12:12 GMT -8
limith: It was designed for high resolution images as Photoshop is a memory hog.
Aug 21, 2017 22:12:22 GMT -8
Magpie: limith - Because I am such a good soul how about I store that Sumika here and take care of it and you can hold onto the good feeling as a result of support them with bringing Muv Luv to the West?
Aug 21, 2017 22:15:44 GMT -8
limith: It had a free shareware version before they went commercial. I don't remember where the executable of the last free shareware version went. I'm not a good artist unfortunately.
Aug 21, 2017 22:16:22 GMT -8
limith: Magpie idk what's the cost of shipping to UK.
Aug 21, 2017 22:17:05 GMT -8
Magpie: For a minute there I thought I was going to get a drill milky punch - phew.
Aug 21, 2017 22:18:47 GMT -8
limith: Magpie I mostly wanted the codex/compendium
Aug 21, 2017 22:23:24 GMT -8
limith: If you want the figure I'd trade it.
Aug 21, 2017 22:24:26 GMT -8
limith: For a sunrider mech or something. Then again I probably have no place for the mech lol
Aug 21, 2017 22:24:52 GMT -8
limith: Maybe I'll gift it to my cousin who likes mechs, cept she's in China...hmmmm
Aug 21, 2017 22:26:02 GMT -8
jack: Krita GIMP and Paint.Net for 2D stuff. Blender is good for 3D Somasam. I use Krita and GIMP for my sprites and post graphics editing.
Aug 22, 2017 18:07:13 GMT -8
jack: limith Belive you are thinking about painttool SAI.
Aug 22, 2017 18:21:58 GMT -8
Somasam: Thanks guys. How about 2D animations? Stuff like Flash, I guess, or otherwise. I'd be drawing most of the frames I'd think, at the very least.
Aug 22, 2017 22:22:48 GMT -8
jack: Are you talking animations, as in cut in effects, or as in videos?
Aug 22, 2017 23:22:04 GMT -8