yea icari does close to 0 damage with her AR unless you get close by which then you might as well go for the melee kill, then watch her die after the enemy turn, cause shes pretty useless otherwise
If you get her to 120 EN and reduced assault/melee to < 31, you shouldnt watch her die. With her Assault she is an excellent finisher even at medium range. Going for the melee kill is alright as well. Just don't do it in the first turn because after turn 1 all the other vessels have much more hate (if you use stealth of course). Just don't send her into 3 Nightmares in Turn 1 she will thank you for that :3
I don't understand the Icari hate, she is such a great ryder to play. Much more interesting than ryders like Seraphim. And if played correctly, Icari might even have more impact than Sola
120 EN, 29 EN melee, 10-15 EN cost for move is great. Also You can turn 1 attack 3x with melee IF the sunrider gets more aggro (the cannon + some nuke missiles on T1). Icari has some flak and the AI will missile sunrider as well which Icari can block.
Well to be honest real scifi space settings would be horribly limiting. You'd have to take so much into consideration. Fractured Space does a pretty good job with the physics.
Also Mass Effect Andromeda tried to do something similar in preproduction and determined that a vast empty space was honestly not fun. It's what No Man's Sky turned out to be on release.
One last thought is by thee time we get space travel to go to other systems and actually arrive we might already be in heat death so there's that problem as well. Add in the thousands of black holes in the universe and FTL seems really impossible.
I mean if you don't use Icari right then she's not that good no. Basically she's an anti mech unit that's it for me, I didn't put any points into Assault. In the first game she wasn't always great prior to upgrades.
Send her forward to slash some expensive mechs. Use Gravity on her to pull her to a safe spot (I read on the forums about space whale strats and this was a game changer for me and Icari, previously I thought the gravity gun was useless). Send Sunrider forward using teleport + cannons to blast the top or bottom flank. Flak Down enemy units and then use a nuke missile from the sunrider. Move up your shield units to cover her and have some flak for her. I got her to 10 EP movement which is enough to slash 2-3 units on turn 1 (with gravity). Iirc the system uses an aggro system so Sunrider should draw most of the aggro after you do this which leaves Icari safe to charge enemy support/bombers turn 2. I tend to use Full Forward at start of turn and 1 slash is enough to kill all units usually. Then use the Defense command at end of turn so she survives fine.
Blackjack can be a good Icari if you pump upgrades into her. Cheap energy weapon on blackjack + awakening is actually really good assuming the enemy shields are down. Except blackjack moves slower so you can't kill the far away bombers always. Icari can't deal with nemesis well, use Blackjack + Awakening for that instead.
They could go the Eushully Route of having 3 main story lines and NG+. I liked that aspect of Kamidori and Madao. For financial reasons, make 1 route. Then sell other routes as DLC. NG+ is something I would really really like btw, I basically modded in NG+ in sunrider by increasing difficulty and carrying over upgrade points via starting value.
1 Route against Ryuvian threat 1 Route against Prototypes - say you date Sola so Ryuvian problem is butterflied away 1 Route you align with Ryuvian/Prototypes
5) Lol why is pafupafu (sp?) = heat pat? Point me to where this came from Mags with your anime memes. I genuinely haven't seen this before.
If I'm honest I don't know, my gut is telling me Sam is deliberately using the wrong word to see if people start using it as a substitute for head pat. It comes from the rōmaji translation of puff-puff which is onomatopoeia for a woman rubbing her breasts in someone's face (apparently the closest sound for this in English is 'honk honk'). I guess then it is a head pat that is giving Mika sexual gratification?
Somehow I don't see us getting an explanation.
Edit: Just had a word with a friend and he says that he would take it as the sound used when fluffing a pillow, this seems like it could be a good avenue for it been a onomatopoeia choice.
When I read it initially it reminded me of Konosuba (Shukufuku with the fu's). Note I don't understand Japanese.
Pai is chinese for pat, so I was thinking Pai + Fu (which is happiness/prosperity) or Fu from fufufu (laugh onomatopoeia) -> Pafu. Then in chinese it's common to repeat words to make them cuter so Pai Pai (which could refer to headpats) -> Pafupafu. Of course my reverse engineering of Japanese based on Kanji has been completely wrong before.
Initial start scene: 1) The background street sign half blocked by the pole looks too long. Unless that's a convenience store. Nitpicky I know. 2) Mika looks really happy 3) The writer's POV breaking the 4th wall bleeds into the writing a bit which I liked. 4) Interesting to see not everyone was happy with the center selection this time around. Sasami looks jealous. o.O 5) Lol why is pafupafu (sp?) = heat pat? Point me to where this came from Mags with your anime memes. I genuinely haven't seen this before. _____ Surprise scene: Typo Julie says: "Oy what are you doing?! You know I'm the only (missing "one") allowed to be Tsundere here!" Aki's line: tot.al.ly. spelling is odd. If you are trying to emphasize could use caps instead of lowercase and periods with no spaces which is very odd to read. Aki's line: It's going to be a gothy loli service hour...." a) elsewhere it was referred to as gothic, inconsistent, b) the second part of this line is saying 'come on' but the image of aki doesn't imply that via body language. The next few lines has Aki with her hands on her waist mouth open that would fit this line better. _____ Center speech For some reason this reminded me of the VA for SWBF2 saying she's a fan/geek and being active on reddit and the community at large. Pretty good way she handled things. _____ Maray is alive xD. Is this why she hates you/you get a game over if you fail to find someone in academy? _____ Room scene: "As long as I have my figurines I will be fine" wouldn't the figurines be damaged by the mess? xD Lots of cameos here. +1 on the pizza. _____ Sato talk: (side digression) I disagree with lots of what he says on a 'what do people like'. He might be true about where the money is though. Crunchyroll after all doesn't pay much money to the content producers, but I know friends who like Sweetness and Lightning for the family scenes who would not consider buying the VN/BDs (I thought the anime was great). I think the casuals aren't aware of how little money the shows themselves make.
Such productions described by Sato actually make fans angry having listened to rants by another friend about horrible anime adaptations of VN. There's enough low quality things each season of anime as it is that it's all kind of interchangeable and wouldn't promote the stars or material well imho. The few anime I and others in my cohort (with jobs which allow us to afford stuff) watch are the ones that stand out among every 2-3 seasons, not the low budget things Sato talks about. Course over in the west is very different than the JP market. I don't own any BDs myself, mostly buy VNs to support the anime I like. Well, that and Patreon. _____ Lot's of harsh truth in the script which is nice....I hope the Starnova production committee isn't like this
_____ Sword image scene: the text talks about a mask but there isn't one in the image...... >.> Also I mentioned this on Patreon but the angle of Mika's body with regards to her legs really appears unrealistic in this scene. If you shift the left leg a little to the left then and angle the right one more down it will be better. Assuming it was done via layers in photoshop this shouldn't require significant resources to change since the clothing layer (skirt) would hide any jagged cuts you make to the body _____ So the way things unraveled with the show reminds me of the way Mass Effect: Andromeda unraveled. The devs got a bunch of hate, but ultimately an article about development hell was released explaining why things were bad. It mostly boiled down to short timelines. I know from work myself that short timelines are disastrous. It's unfortunate the internet blames the workers for a terrible job when it's really higher up decisions/insufficient funding for projects in the first place. :X _____ The 1st animated Mika H scene was particularly blurry on my screen compared to previous scenes in other routes, although the background was fine. I mentioned before my laptop has no graphics card which probably doesn't make things better. Not sure if anyone else has any opinion on it. Feel like the static images are better. I think it's the hair movement which makes the blurry feel, maybe something off with how the integrated card renders it. _____ I'm pretty sure you can use the term Wikipedia without copyright problems, it's copyleft isn't it? Idk. That being said maybe there's an idoldb or something you can parody here. _____ On the stalker scene: I think this could apply to gamers in general, we're entitled folks. xD _____ Credits? So soon? What? Oh, it's Kamijo. _____ The post credits part reads kind of like everything that's being done to fund Sunrider, like kickstarters, merchandise, etc....I hope there will be another sunrider. I'm not yet backing kickstarter though since I don't have space in my tiny room I rent for more physical things. Already at 25 tier on patreon though _____ The order of events in the post credits could be made better. The initial feeling I had was 'this route is too short/skipped too much compared to other routes'. But then you do go over many topics. It might be better to just delve to the topics directly instead of having the cloud scene which implied to me 'this is over'. Also it is mentioned Mika is doing live acting now and am not an idol. But then we have the graduation scene after. Shouldn't the graduation scene come first? I understand there's so many routes left to make before the game is slated to be released which is why these routes may be shorter (most VNs I know of do so). Something to consider post-launch would maybe be DLCs for extra scenes. For financial reasons maybe see if X number of them would be presold to patreons or something to ensure you guys aren't losing money.
Kira Carsen: 1041 Siri Tachi: 1247 (+3) Shira Brie: 106 Asajj Ventress: 330 Aayla Secura: 1685 (-5) Dorme: Dead Satele Shan: 1057 Nadia Grell: 1151
jack: It got pretty intense at times
Sept 16, 2017 8:54:56 GMT -8
jack: In StrikerS, it was Cyborgs and Mecha drones, as well as a full on carrier arc like something out of Gundam.
Sept 16, 2017 9:02:07 GMT -8
jack: And of course, Nanoha was still blasting people with her beams of Pink light at the end.
Sept 16, 2017 9:02:55 GMT -8
jack: Force, you had genetically engineered humans who were immune to magic, so they had to use mecha excoskelotons to combat them.
Sept 16, 2017 9:04:03 GMT -8
jack: It got nuts. Simple as that.
Sept 16, 2017 9:04:14 GMT -8
neppi: By the way. Sekai project didn't even bother to answer my email or twitter mail yet even after a week. I can live with a simple 'no' even if this is quite a pity if other VN companys let people in the backerkit (its at least more money for them).
Sept 16, 2017 13:56:58 GMT -8
neppi: But not answering is a real shame
Sept 16, 2017 13:58:04 GMT -8
Magpie: If it helps there has been something I have pending with their SM team since July. If you let me know your Twitter handle I will see if I can get it escalated for you?
Sept 17, 2017 0:38:40 GMT -8
neppi: You mean this? @neppigamer
Sept 17, 2017 2:43:55 GMT -8
Magpie: Right currently chasing it - what I'll do rather than using shoutbox is see what I can find and then either have SP reply or get back to you myself with a Twitter PM and let you know that way. Not expecting anything today because weekend but hopefully soon
Sept 17, 2017 3:51:53 GMT -8
neppi: Alright. Thank you very very much for your effort I really appreciate this!! Yeah you can PM me here or on Twitter if you have something Both is fine
Sept 17, 2017 5:51:40 GMT -8
neppi: btw. somehow the letters were made small. Its actually @ NeppiGamer (without the space). The shoutbox makes everything small after the @ symbol
Sept 17, 2017 8:45:15 GMT -8
neppi: Sorry for this. I just saw that by coincidence...
Sept 17, 2017 8:45:29 GMT -8
Magpie: I don't suppose you got a response this time around did you?
Sept 19, 2017 14:25:50 GMT -8
Magpie: More to satisfy my own curiosity
Sept 19, 2017 14:26:15 GMT -8
neppi: No answer yet. Not even a read symbol on Twitter ^^
Sept 19, 2017 14:27:00 GMT -8
Magpie: Ah well, they are aware regardless. Thanks!
Sept 19, 2017 14:27:57 GMT -8
neppi: Thats good :). No prob!
Sept 19, 2017 14:30:21 GMT -8