I'll be honest, I don't see VN Routes as a thing in the next Sunrider.
When you strap on the combat, it seems like it'd be too much. And maybe this is just my personal opinion talking, but I'd rather for something more dynamic and fluid like how BioWare does their Romances, where the person you end up with isn't the person you choose from a menu, but the person who you talk with the most and talk with correctly, choosing the right dialogues and so forth. And let the other ones down gently.
I really like that idea! Especially since we'll probably get a whole lot of "alone time" with Sola in the next game.
Post by kanabestgirl on Aug 9, 2017 8:05:21 GMT -8
Plz let there be a Chigara route with a happy bakery ending. Although Sola is a perfectly fine alternative. I think I'm going to go for Sola's best ending first. Can't wait for dem time travel shenanigans.
Post by kanabestgirl on Aug 7, 2017 18:39:36 GMT -8
I really liked the demo! It convinced me to support y'all on Patreon! Good luck with the rest of the routes! (Ya damn better make Chiga- , um, I mean, Sasami's route worth waiting for!) #ChigaraBestGrill #GiveSasamiTheEndThatChigaraAndKaytoDeserved
Post by kanabestgirl on Aug 7, 2017 5:18:17 GMT -8
First of all, let me just say that I love the music and voice acting.
However, some of the voice lines are used quite frequently (thinking of Sasami-chan's "Mah, Mah" line), even when it's not the best place to use them. The music is fantastic, as expected of a good VN. But it kinda makes me feel like the girls only has one song because of the oft-repeated theme. Are we going to get any more VA and/or music sometime down the line?
Post by kanabestgirl on Aug 6, 2017 18:18:36 GMT -8
Funny. I'm the opposite. I kinda regret letting her live. She's a pretty f*cked up person no matter how you spin it. Besides, do you really need to worry about Cosette in addition to Crow and the Prototypes?
Post by kanabestgirl on Aug 6, 2017 18:13:26 GMT -8
I REALLY don't think you should add gameplay in Starnova. Considering that the finished versions of the Sunrider games would still sometimes crash and the fact that bugs will inevitably pop up while programming in games, I don't see any point in spending time and money on game development. Look, the main draw of Starnova for me, and I assume many potential buyers is the story. The tears, the struggles, and the (hopeful) triumph of the girls. I enjoyed the gameplay of Sunrider very much, but I loved the story even more. Listen, LiS. You've said yourself that gameplay was not going to be the focus of Starnova. I'd rather you write and refine this VN into a damn good story rather than making a forgettable game as an afterthought.
Would it actually make financial sense to spend the time and money into making a game that is absolutely non-essential to the main game? I just don't think it's financially wise to do so. Will you get enough extra buyers to supplant the cost of making a game/minigame? Will people appreciate having the story come to a forced stop so they can click a few buttons and play a minigame? I don't think so. Yes, people have said that the games could help fill in the gaps between such scenes. But why couldn't you just do that with a bit of writing? Ya know, crack a couple of jokes here; develop a little bit of character there. I would much prefer that instead.
I would much prefer LiS to entirely ditch the notion of including any gameplay in Starnova. Focus on fleshing out this story. You've already got a pretty decent skeleton. If you remember back to Liberation Day, many people critiqued LiS on focusing too much time on gameplay and not enough on story. You've already made an impression on some fans that your stories can be somewhat lacking. I, for one, enjoyed LD a great deal, but also see that there were many missed opportunities and blemishes on that game. This is the time for LiS to prove to its fans that they can indeed write damn good VNs. Don't stop now! You've already built a good skeleton. Focus on fleshing it out! Don't build another skeleton that you don't need! If you can show us that you can write good stories and make most of your critics and fans happy with Starnova, then I feel like you can inspire a lot more confidence about the quality of your next Sunrider installment. Best of luck!
Post by kanabestgirl on Aug 6, 2017 15:45:07 GMT -8
uguu, I've got a few (but not all) for Mariya's route. I'll send you a list when I have more time on my hands. But for now, I'll give a couple of glaring date errors.
Mariya’s arc. The flashback scenes start with Dec 2006 for Mariya’s interview with Golden Calf. However, the next scene’s date shows March 2006. It wouldn’t make sense to go back in time. Can you fix this? Also, why’s Mariya wishing Takeshi a Merry Christmas in March?
At the end of Mariya's route, if two years have passed, why is it still 2018?
Post by kanabestgirl on Aug 6, 2017 14:47:41 GMT -8
I became a Patron a few days ago, and I haven't read Nemu's route yet. I really love the story, and I congratulate LiS for doing a great job with another VN. However, while this beta route was good, it did have some problems. I'm going to reread mariya's route a second time, so I'll post a second post a few days later, but this my main issue right now.
Why did Kana forgive Shiro so readily? If she never really held any grudges against Shiro in the first place, why did she take so long to even talk to her? I don’t see how Shiro could have truly became center of Quasar to “protect” the girls when 1) Kana was able to protect the girls so much better and 2) things start going down the shitter once (and even a bit before) Shiro takes over as center. This makes Kana’s entrance almost a deus ex machina. Why did Kana not appear before the finale of the idol Grand Prix? I think there are a few places where she could have appeared earlier. For example, when Starnova announced their challenge to Quasars and made their philosophical differences clear, Kana could have appeared to Mariya in private and gave her encouragement, since she had a similar philosophy while she was the center of Quasar. Or maybe even arrange a private meeting with Shiro after Kamijou announced her retirement at the Idol Grand Prix. idk, maybe writing in a deus ex machina is OK, but this freak timing and Shiro's subsequent actions just seem weird.
However, I'm really really glad that Kana made an appearance in the main story. I only wished that she had more screen time and dialogue with Mariya, but since they weren’t particularly close, I don’t see how you could change that. In Kana’s first lines of the game, she says, “I wish I had never become an idol!” I’m sensing a disconnect between this line and her personality displayed throughout the rest of this route. Instead of being anguishly distressed, she seemed depressed and willing to roll over like a dead puppy.
With that being said, I can't wait to have this game on Steam! (even though it looks like at the current pace, I shouldn't expect the release date to be earlier than May 2018 )
Oh, and just as a request, can you make it so that Sasami-chan isn't actually a mind-controllable android set out to enslave or destroy mankind? You really broke my heart when you did that with Chigara
...Buuuuut speaking of androids, maybe you can do something extra with Stella?
One more comment before I decide to turn in for the night. I'm glad that my last decision really impacted the outcome of the game. It made me feel like the weight of the world rested on my pivotal position. However, the first and only other decision didn't really change anything. I would be very happy if you allowed the reader to choose more options that affects the game in the long run. They don't have to be major, but for example: accepting a cigarette from Mariya in ch.1 would make her call you a hypocrite in later chapters when you tell her to stop smoking. But basically, more options, and therefore more dialogue would make me very happy.
Somasam: School years starting (it never ended), so I might be a bit less frequent on the forums. Still trying to stay at least semi-active. On an entirely unrelated note, anyone know any good (free) drawing and/or animating softwares?
Aug 21, 2017 21:10:19 GMT -8
limith: Magpie: Yea my comment was in response to the post
Aug 21, 2017 22:05:28 GMT -8
limith: I actually got in via the forums about 5 months after the kickstarter
Aug 21, 2017 22:06:33 GMT -8
limith: They were taking manual orders via emails in Feb 2016
Aug 21, 2017 22:06:43 GMT -8
limith: Somasam Blender is free. Also autodesk (back in the day circa 2009) offered free Maya for students. In terms of editing images, I recommend Paint.Net or Pinta over GIMP.
Aug 21, 2017 22:09:34 GMT -8
limith: OpenCanvas is also pretty cheap, on steam, and was in the summer sale for a very low price (it's only $50).
Aug 21, 2017 22:11:29 GMT -8
limith: There was also some Japanese only manga software that worked better than photoshop I don't remember the name of.
Aug 21, 2017 22:12:12 GMT -8
limith: It was designed for high resolution images as Photoshop is a memory hog.
Aug 21, 2017 22:12:22 GMT -8
Magpie: limith - Because I am such a good soul how about I store that Sumika here and take care of it and you can hold onto the good feeling as a result of support them with bringing Muv Luv to the West?
Aug 21, 2017 22:15:44 GMT -8
limith: It had a free shareware version before they went commercial. I don't remember where the executable of the last free shareware version went. I'm not a good artist unfortunately.
Aug 21, 2017 22:16:22 GMT -8
limith: Magpie idk what's the cost of shipping to UK.
Aug 21, 2017 22:17:05 GMT -8
Magpie: For a minute there I thought I was going to get a drill milky punch - phew.
Aug 21, 2017 22:18:47 GMT -8
limith: Magpie I mostly wanted the codex/compendium
Aug 21, 2017 22:23:24 GMT -8
limith: If you want the figure I'd trade it.
Aug 21, 2017 22:24:26 GMT -8
limith: For a sunrider mech or something. Then again I probably have no place for the mech lol
Aug 21, 2017 22:24:52 GMT -8
limith: Maybe I'll gift it to my cousin who likes mechs, cept she's in China...hmmmm
Aug 21, 2017 22:26:02 GMT -8
jack: Krita GIMP and Paint.Net for 2D stuff. Blender is good for 3D Somasam. I use Krita and GIMP for my sprites and post graphics editing.
Aug 22, 2017 18:07:13 GMT -8
jack: limith Belive you are thinking about painttool SAI.
Aug 22, 2017 18:21:58 GMT -8
Somasam: Thanks guys. How about 2D animations? Stuff like Flash, I guess, or otherwise. I'd be drawing most of the frames I'd think, at the very least.
Aug 22, 2017 22:22:48 GMT -8
jack: Are you talking animations, as in cut in effects, or as in videos?
Aug 22, 2017 23:22:04 GMT -8