|
Post by tsaieric on Jun 11, 2016 14:39:10 GMT -8
Came across this visual novel kickstarter campaign. They are at the last stretch and still needs a bit of help in hitting their goal. Please check them out if you have the chance. Their Kickstarter page is at: Anomie Kickstater page
|
|
|
Post by tsaieric on May 29, 2016 15:13:30 GMT -8
Found it. Thanks.
|
|
|
Post by tsaieric on May 29, 2016 14:37:23 GMT -8
Sorry if I sound lazy, is anyone compiling or has the walkthrough for [RE]turn for the choices? Let me know. Thank you.
|
|
|
Post by tsaieric on Mar 5, 2016 14:10:24 GMT -8
This is my thought on the game's ending: I understand that the team probably spent quite a bit of effort into getting the voice acting, but with the amount we put in as a community, I think a lot of people was expecting something more like another 4 or 5 hours of game play after the audience hall, but apparently what we had was quite different from what all had expected. I know there is a "To be continued" sign at the end, but I think people are expecting a lot more story content.
By the way, the last I checked on Steam, Liberation Day was rated as 52% positive compared to 92% positive of MoA. PS: I am updating this post after reading the post from Samu-kun. I think his message should have been said up front and explicit, so I am going to stay tune for the next episode.
|
|
|
Post by tsaieric on Feb 21, 2016 10:27:11 GMT -8
My inputs along with bugs I discovered are as following: Gameplay: -It crashed throughout the second battle for every single turn for me
-Bianca uses restore in first battle of Cera causes crash
-The purchased units would sometimes gets stuck in the deployment phase in the deployment panel
-Game would crash when you press start after deploying units in second Cera battle
-Third battle of Cera, Bianca is still there after it is destroyed in the story. Firstly could you confirm what version of the beta you are running? If it is anything other than 12.4a (confirmation is on the main menu when you boot up) you will need to try updating your version as this is the most current. Does any of the above still occur? If so you are better off breaking this down and posting it in the technical subsection found here. -Instances where everyone spoke has static noise in the voice acting. Samu-Kun previously addressed this. I was running 12.3. I didn't realize another version had come out. I guess since the voice part can't be helped, I will rest my case on those points. However, the translation for Solaris Alliance still needs to be fixed though.
|
|
|
Post by tsaieric on Feb 21, 2016 9:07:53 GMT -8
My inputs along with bugs I discovered are as following: Gameplay: -It crashed throughout the second battle for every single turn for me -Bianca uses restore in first battle of Cera causes crash -The purchased units would sometimes gets stuck in the deployment phase in the deployment panel -Game would crash when you press start after deploying units in second Cera battle -Third battle of Cera, Bianca is still there after it is destroyed in the story. -Allies factions would still intercept launched missile
Story: -Where is Cosette? She just sits in the brig for all of the story and no appearance. I do agree with others that you need to make use of her more for story. Plus, you should develop a bit more with how and why she came to fight for the protagonist. -Lynn, not too much story after Asaga's conversation, should make more use of her in story for post beta finale. -I suspected it would end up this way, because Chigara was just too darn perfect. I imagined she was brainwashed or programmed this way, she will then revert back to her old self surprised at what she did. I suspected Claude had some involvement as well. Misc: -Solaris Federation or Alliance? (Renpou is federation in Japanese and Doumen is alliance) -Instances where everyone spoke has static noise in the voice acting.
|
|