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Post by Samu-kun on Mar 4, 2016 15:44:34 GMT -8
Issue: I get a "Out of memory" crash
Solution: This occurs if you use the developer reset too many times.
Press "reload," then save the game. Quit the game and then load your save. The problem should be resolved.
If this crash occurs when config.developer is set to False, please make a separate report.
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Post by kevinq98 on Sept 17, 2020 17:46:50 GMT -8
Help please
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 4725, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1260, in battle self.dispatch_handler(self.result)() File "game/classes.rpy", line 687, in battle_move self.selected.move_ship(self.result[1],self) #result[1] is the new location to move towards File "game/classes.rpy", line 2525, in move_ship bm.battle_log_insert(['detailed'], "{0} moved from {1} to {2}".format(self.name, str(self.current_location)[1:-1].replace(', ', '/'), str(self.next_location)[1:-1].replace(', ', '/'))) UnicodeEncodeError: 'ascii' codec can't encode character u'\xf1' in position 9: ordinal not in range(128)
-- Full Traceback ------------------------------------------------------------
Full traceback: File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 2674, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3496, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3649, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3813, in script call File "d:/gog games/sunrider - liberation day - captain's edition/combatlabels.rpyc", line 258, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 4608, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 4725, in script File "D:\GOG Games\Sunrider - Liberation Day - Captain's Edition\renpy\ast.py", line 805, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\GOG Games\Sunrider - Liberation Day - Captain's Edition\renpy\python.py", line 1461, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 4725, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1260, in battle self.dispatch_handler(self.result)() File "game/classes.rpy", line 687, in battle_move self.selected.move_ship(self.result[1],self) #result[1] is the new location to move towards File "game/classes.rpy", line 2525, in move_ship bm.battle_log_insert(['detailed'], "{0} moved from {1} to {2}".format(self.name, str(self.current_location)[1:-1].replace(', ', '/'), str(self.next_location)[1:-1].replace(', ', '/'))) UnicodeEncodeError: 'ascii' codec can't encode character u'\xf1' in position 9: ordinal not in range(128)
Windows-7-6.1.7601-SP1 Ren'Py 6.99.8.959 Release 3.01
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Post by kevinq98 on Sept 17, 2020 17:47:17 GMT -8
Help please
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 4725, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1260, in battle self.dispatch_handler(self.result)() File "game/classes.rpy", line 687, in battle_move self.selected.move_ship(self.result[1],self) #result[1] is the new location to move towards File "game/classes.rpy", line 2525, in move_ship bm.battle_log_insert(['detailed'], "{0} moved from {1} to {2}".format(self.name, str(self.current_location)[1:-1].replace(', ', '/'), str(self.next_location)[1:-1].replace(', ', '/'))) UnicodeEncodeError: 'ascii' codec can't encode character u'\xf1' in position 9: ordinal not in range(128)
-- Full Traceback ------------------------------------------------------------
Full traceback: File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 2674, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3496, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3649, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 3813, in script call File "d:/gog games/sunrider - liberation day - captain's edition/combatlabels.rpyc", line 258, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 4608, in script call File "d:/gog games/sunrider - liberation day - captain's edition/script.rpyc", line 4725, in script File "D:\GOG Games\Sunrider - Liberation Day - Captain's Edition\renpy\ast.py", line 805, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\GOG Games\Sunrider - Liberation Day - Captain's Edition\renpy\python.py", line 1461, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 4725, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1260, in battle self.dispatch_handler(self.result)() File "game/classes.rpy", line 687, in battle_move self.selected.move_ship(self.result[1],self) #result[1] is the new location to move towards File "game/classes.rpy", line 2525, in move_ship bm.battle_log_insert(['detailed'], "{0} moved from {1} to {2}".format(self.name, str(self.current_location)[1:-1].replace(', ', '/'), str(self.next_location)[1:-1].replace(', ', '/'))) UnicodeEncodeError: 'ascii' codec can't encode character u'\xf1' in position 9: ordinal not in range(128)
Windows-7-6.1.7601-SP1 Ren'Py 6.99.8.959 Release 3.01
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