Here we goo!
Standard opening… Full forward, Drawfire, Awaken Seraphim and Black Jack…
Move the lower Ryuvian Falcon and 2 Cera Gunboats forward 1 space.
Have Bianca pull in the lower P.Elite into the death hug.
Kinetic it with the Ryuvian Falcon.
Finish it off with assault from the upper Cera Gunboat you just moved.
Move both Cera Gunboats forward again and pull in that middle P.Grunt
Have the upper Cera Gunboat expend the rest of its energy and finish it off.
Move the Ryuvian Falcon forward just ooone more time and hold, don’t touch him. We aint makin him do nothin yet
Have Bianca pull forward that Arcadius unit. Then have Union Battleship pull it forward again into the free attack of the 2 Cera Gunboats.
Assault it twice with the adjacent Cera Gunboat.
Pulse it with Ryuvian Falcon.
Now finish it off with a missile from your lower Alliance Cruiser
That Union Battleship still has enough energy for 2 more pulls. Pull in that lower P.Grunt left once and up once for a total of 3 free attacks, which should finish it off.
Now for the northern section.
Stealth Phoenix, move it forward 2 spaces and melee the P.Elite twice.
Move Cera Gunboat forward 2 spaces and hit the P.Bomber near the middle with Suppress.
Next move Ryuvian Falcon forward 2 spaces, kinetic + pulse that P.Bomber.
If it’s still not dead, finish it off with Assault from the Cera Gunboat.
Now, for the Vanguard.
After Awakening from a short nap right after a 12 hour marathon of Sunrider Academy, Asaga really doesn’t have any energy left. So, she’s going to take 1 step forward, mumble “5 more minutes”, and fall right back to sleep.
It can’t be helped.
Have the Alliance Cruiser that fired missiles earlier laser the middle P.Bomber
Laser the same P.Bomber with all 3 Union Frigates
Flakoff the up most P.Grunt
Missile the P.Bomber with Sunrider.
Finish it off with Assault from A.Cruiser if needed.
Move Paladin forward and have them chill out. No need to shoot missiles, yet.
Have A.Cruiser and Sunrider both concentrate lasers on grunt towards the center from the north, finish it off with assault.
Move A.Support Cruisers forward 1 space and towards the center 1 space, and forward again 1 space so both A.Support Cruiser’s shields are overlapping Paladin.
Now, we’re going to distract their Support.
Have Liberty Disable 1 support, and all 3 Union Frigates Shojam the 2 P.Battleships in the middle and a random ship. (Yes, it is now a thing)
And that’s about it.
End turn.
Oh? What’s this? Calling for help now are you? Well you can sho-
No wait, that hasn’t happened yet.
It’s a pity that the new reinforcements don’t have Full Forward… Oh well.
Short Range Warp the Sunrider right above right to the top right P.Support
Have the A.Carrier kinetic the closest P.Fast Cruiser
Double kinetic the bottom left most P.Fast Cruiser with A.Infantry
Have Seraphim kinetic the lowest left P.Fast Cruiser
Vanguard straight down that line of P.Support, P.Battleship, P.Cruiser, and 4 P.Fast Cruiser
Shoot the last P.Fast Cruiser again with Seraphim and finish it off with Assault from A.Carrier
Pull in the lower P.Bomber into the C.G. death hug with Bianca.
Kinetic it with Ryuvian Falcon.
Finish it off with 1 Assault from each C.G. on both sides.
Move Ryuvian Falcon 2 space forward and Pulse that P.Grunt
Hit it another assault from both C.G. to finish it off.
To the north!
Drag both P.Grunts left with Bianca
Finish both P.Grunts off with Assault from Cera Gunboat
Move Ryuvian Falcon forward 1 space and double Kinetic the closest P.Cruiser
Shojam and laser the damaged P.Cruiser with 2 Union Frigates. Finish it off with Phoenix Assault
Move Phoenix forward 1 space, pull in Arcadius Unit using Union Battleship 1 Space, and double Melee it with Phoenix.
Double Kinetic the other damaged P.Battleship with Sunrider
Finish it off with Lasers from Blackjack
Flak off both P.Battleships in the middle
Hit the damaged P.Battleship with missiles from the 2 A.Infantry.
Finish it off with missiles from Paladin, Assault if needed
Now, since there’s a nice large gap in their flak line. Let’s missile the hell out of that P.Battleship
Put a Shojam in it, now laser it with Union Battleship followed by Union Frigate and both A.Cruisers
Missile it with anything and everything that carries missiles and it should kill it.
Warp Sunrider back to safety behind Paladin
Shut off the shields of any P.Battleship
Move any unit that can still move forward, except for the Support Cruisers
End Turn
0_o
Was there really this many before?
Well, it just means more credits.
Alright, since there is no reasonable possible chance for our A.Carrier to hit anything… Move up! And RIGHT!
Move the two A.Infantry one space up and one space right, than double Kinetic the closest P.Cruiser
Move Ryuvian Falcon forward once.
Move the lower Cera Gunboat forward twice and Suppress both P.Cruisers
Finish off the damaged P.Cruiser with double Kinetics from Ryuvian Falcon
Have Seraphim take out the rear two P.Destroyers
Have Black Jack Kinetic two left most P.Cruisers
Finish them off with Kinetics from Ryuvian Falcon
Shojam the P.Battleship that’s shielding the 2 P.Destroyers 3 times
Flak off that same P.Battleship
Missile the P.Destroyer that’s right outside the Flak range with Sunrider
Finish it off with Pulse from the SUnrider
Move the Cera Gunboat up 40 energy and suppress the P.Destroyer
Laser it with both A.Cruisers
Move Phoenix forward 20 energy and Assault the hell out of that P.Destroyer, which should only take 1 shot
Move the Ryuvian Falcon forward 1 space
Move both A.Cruisers forward 1 space
Since Paladin can’t really move, take a pot shot at the top middle P.Battleship
Missed
Darn
Disable one of the P.Support, any will do
Take out the 2 P.Missile Frigates that are outside the flak range with 1 missile each from Sunrider
Drag the last P.Missile Frigate down once and left once with Union Battleship
Concentrate lasers from all 3 Union Frigates on it and destroy it
Move forward 1 space with the Union Battleship’s remaining energy
Use Bianca to restore Blackjack, Union Battleship, and A.Carrier
Move the middle Cera Gunboat onto a collision course with the central P.Support
End Turn
Ava: “Were being swarmed by enemy ryders, captain!”
Kayto: “And the shield cruisers?”
Me: “We are?”
Ava: “Still holding!”
Admiral: “Bah! These flies are but a nuisance.”
Me: “What flies?”
Admiral: “Let us advance as well and meet the PACT fleet at cannon range!”
Me: “We already are at cannon range.”
Kayto: “Understood, admiral.”
Kayto: “All units…”
Kayto: “FORWARD!!!”
Me: “FULL FO- aww, you beat me to it. This is coming out of your command point pool not mine you hear me?”
Oof, so many new enemies!
And he lied! They’re not full forwarded!
You dam cheapskate…
Full Forward!
Have the A.Carrier repair the damaged A.Infantry and shoot the P.Destroyer
Repair Blackjack with Liberty and move her forward 60 energy
Have that forward Cera Gunboat suppress the P.Support and P.Cruiser
Kinetic the suppressed P.Cruiser with Liberty
Finish it off with Assault from the middle Cera Gunboat
Have both A.Infantry kinetic and assault the lower left P.Elite
Move Paladin forward 1 space and kinetic the closest P.Battleship in the top right
Add some pepper for good measure
Move Ryuvian Falcon forward once and double kinetic the P.Battleship
Move both A.Cruisers forward 1 space and kinetic the P.Battleship
Shojam the P.Battleship 3 times and laser it 3 times with Union Frigates
Move Cera Gunboat up and right 1 space.
Pull the P.Battleship in with Union Battleship
Finish it off with Assault from Sunrider
Use Sunrider’s last missile to shoot P.Destroyer
Move Phoenix up and right and pull in the P.Destroyer into Phoenix’s free attack
Next, pull in the P.Support into Phoenix’ free attack too
Now melee it!
Move forward twice and melee the other one!
Spend Sunrider’s remaining energy moving forward and down
Move Liberty forward once
Have Bianca use gravity to pull Phoenix to the right 3 times
Move Ryuvian Falcon forward 1 space and double kinetic the lower P.Cruiser
Move the upper A.Support Cruiser in front of the upper A.Cruiser
Shoot the P.Elite with Cera Gunboat 3 times.
End Turn
P.Supports are so annoying… They’re like fruit flies. No wait they are, they even have the wings! Look!
Alright, let’s finish this off.
Move Ryuvian Falcon forward once and double Kinetic the P.Cruiser
Move the upper A.Support Cruiser forward once and the upper A.Cruiser forward once too.
Fire kinetics on that P.Cruiser
And would you look at that, it’s still alive with 14 hp…
Uhh…
Finish it off with Assault from Cera Gunboat, move forward 40 energy and suppress that P.Battleship
Double Kinetic that suppressed P.Battleship with Blackjack
Finish it off with Assault from Phoenix
Move Phoenix down south next to the P.Support and melee
Have A.Carrier kinetic the closest P.Battlship and Assault the damaged P.Elite
Have the 2 A.Infantry Kinetic the damaged P.Cruiser in the back and finish it off.
Have them double Assault the damaged P.Elite in front of them too.
Repair Sunrider and A.Carrier
The Union Frigates are too far away…
Have them all Shojam the damaged P.battleship and move down and right 60 energy
Have Seraphim kinetic the 2 Arcadius unit
Finish them off with Assault from the two nearby Cera Gunboats. Use the Cera Gunboat’s remaining energy to Assault the P.Elite twice
Laser and Assault the damaged P.Elite with A.Cruiser
Have Bianca pull it towards 1 of the 2 Cera Gunboats and play Ring around the Rosie
Oh, it decided to go home before we used up our 3rd Gravity
Hm.
Aim down one of the P.Battleship
Move Ryuvian Falcon forward and double Kinetic the damaged P.Battleship
Laser it twice with Union Battleship
Laser + Pulse it with Sunrider
End Turn
Ohhhkaaay.
Repair Blackjack and A.Carrier
Double Kinetic the Full Hp P.Battleship with Seraphim
Kinetic and Assault the damaged P.Battleship with Alliance Infantry
Laser it to death with… Anybody and everybody
Restore Phoenix
Move Phoenix down 4 spaces.
Have Bianca and Union Battleship pull 2 Pact Supports right next to Phoenix
Melee both
Drag the last P.Support north. Move both Cera Gunboats toward it 2 spaces and fire 3 Assaults at it
Move A.Carrier down right 50 energy and assault it
Hm. Spend a lot more than I would have preferred on repairs, but I’ll take what I can get for now. Can definitely do better. I’ll try to beat 1000 next time.
Hm. That should be a chivo.
Never spend more than 1000 credits on repairs on Space Whale Mode
vaendryl, make it happen.