Post by randomacts on Jun 8, 2017 23:15:56 GMT -8
Wedding crash fight
I haven't tried to see if is repeatable yet but I'm about to launch the game again and hopefully I won't see the same issue again.
I'm sorry, but an uncaught exception occurred.
While loading <'Image' 'Battle UI/hexgrid.png'>:
File "game/script.rpy", line 10431, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 10431, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 614, in battle_selection
result = weapon.fire(self.selected,self.target)
File "game/classes.rpy", line 2284, in fire
renpy.pause(remaining_wait)
error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 10431, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 10431, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 614, in battle_selection
result = weapon.fire(self.selected,self.target)
File "game/classes.rpy", line 2284, in fire
renpy.pause(remaining_wait)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\exports.py", line 1145, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2248, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2577, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 1699, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 367, in renpy.display.render.render_screen (gen\renpy.display.render.c:5766)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 597, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 1435, in render
surf = render(self.child, child_width, child_height, st, at)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 104, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1877)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604)
rv = d.render(widtho, heighto, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 478, in render
im = cache.get(self)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 200, in get
surf = image.load()
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\pgrender.py", line 150, in load_image
rv = copy_surface_unscaled(surf)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\pgrender.py", line 121, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\pgrender.py", line 111, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "pygame_sdl2/surface.pyx", line 162, in pygame_sdl2.surface.Surface.__init__ (gen\pygame_sdl2.surface.c:2300)
error: Out of memory
Windows-8-6.2.9200
Ren'Py 6.99.3.404
Sunrider Mask of Arcadius Beta 7.2
I haven't tried to see if is repeatable yet but I'm about to launch the game again and hopefully I won't see the same issue again.