|
Post by Graph on Mar 5, 2016 18:37:47 GMT -8
AFAIK, the default keyboard shortcut for pressing 'S' to take a screenshot has been removed, so I tried using the option from the menu in the upper-right corner. When I try to do this in the post-battle results though, the battle GUI disappears and the screenshot you get is the cinematic last shown before the battle began. In the case of the first battle, that would be a close-up of the Havoc's armor texture I believe.
Not a big deal for now, good ol' printscreen + paste into image editor still works. Something to consider changing back to how it was eventually, though.
|
|
|
Post by Drath on Mar 5, 2016 20:40:22 GMT -8
ZOMG, it's Graph!!! Damn, I've missed you! /Drath glomps Graph inappropriately. So very glad you're back! You're the best thing that happened in the last few days! And I mean that quite seriously xD Ladies and Gentlemen, the one and only Graph!! Our resident strategist/ Youtube playthrough man! and Artist as well!! Now back with a new exciting series !! Carrier has arrived!!!!!Sorry for hijacking the thread but I couldn't help myself. xD And yes there's some wonkiness with the screenshot tool. And yes, I also still use printscreen and paste into Paint as before for now.
|
|
|
Post by Nemjen on Mar 5, 2016 23:27:40 GMT -8
Yeah this was happening in the beta too. What I've been doing (and during the beta by adding it manually using 'add non steam game) was using F12 to take Steam screenshots and then navigating to the local folder where they were stored and removing / editing them as needed. ZOMG, it's Graph!!! Damn, I've missed you! /Drath glomps Graph inappropriately. So very glad you're back! You're the best thing that happened in the last few days! And I mean that quite seriously xD Ladies and Gentlemen, the one and only Graph!! Our resident strategist/ Youtube playthrough man! Now back with a new exciting series !! Carrier has arrived!!!!!Sorry for hijacking the thread but I couldn't help myself. xD And yes there's some wonkiness with the screenshot tool. And yes, I also still use printscreen and paste into Paint as before for now. *Sighs and drags the fan girling Drath away. Haha welcome Graph, I will have to check your content out later.
|
|
|
Post by vaendryl on Mar 6, 2016 2:04:28 GMT -8
AFAIK, the default keyboard shortcut for pressing 'S' to take a screenshot has been removed, so I tried using the option from the menu in the upper-right corner. When I try to do this in the post-battle results though, the battle GUI disappears and the screenshot you get is the cinematic last shown before the battle began. In the case of the first battle, that would be a close-up of the Havoc's armor texture I believe. Not a big deal for now, good ol' printscreen + paste into image editor still works. Something to consider changing back to how it was eventually, though. Graph! Good to see you back, man! As for the bug, you're right. It used to have this same issue in battle and I thought I fixed it, but the victory screen counts as 'out of battle' and it again hides all screens. however, you can use the 'h' key to make screenshots now that s is taken by map scrolling. (not that I documented this anywhere. I'm terrible at that) I'll try and find a way to make the button work properly on the victory screen too. thanks for the report!
|
|
|
Post by Marx-93 on Mar 6, 2016 10:02:53 GMT -8
Oh, nice to see you here too Graph! I try to start fangirling, but then I see Nemjen taking Drath and decide to better calm down
Well, to everyone who wants to know, Graph is also our master rocket user! I can humbly say that I learned the ways of the rocket and missiles from his playthrough. So, now with our MIRV rockets I look forward to see Graph breaking the game A shame now Vaen seems to have taken it into account things like this and we can't pull off anything like our "Nightmares? Nope" Operation.
|
|
|
Post by Graph on Mar 6, 2016 12:16:29 GMT -8
however, you can use the 'h' key to make screenshots now that s is taken by map scrolling. (not that I documented this anywhere. I'm terrible at that) Dude, you know how there's a README.html file that gets auto-generated when you make a Ren'py project? It was packaged with the game, and it's got all the default Ren'py keybindings on it. If you're going to mess with the keybindings you should probably do something about that, either list the changes on the README, or take out the README and list the controls somewhere else.
|
|