Post by Nemjen on Mar 19, 2016 6:19:28 GMT -8
MIRVs / full upgraded torpedos are unable to be used in this build.
This applies in general to use of the ability both when aiming to apply splash damage but also to singular targets.
This applies in general to use of the ability both when aiming to apply splash damage but also to singular targets.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 2663, in script call
call battlewarning_label from _call_battlewarning_label
File "game/script.rpy", line 3799, in script call
call battlewarning_label from _call_battlewarning_label_3
File "game/combatlabels.rpy", line 258, in script call
if ui.interact() == 'continue':
File "game/script.rpy", line 3854, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 3854, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1250, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 673, in battle_selection
damage_multiple_ships(result,attacker = self.selected)
File "game/functions.rpy", line 1623, in damage_multiple_ships
BM.taking_damage[ship] = get_modified_damage(damage,ship.faction)
File "game/functions.rpy", line 26, in get_modified_damage
damage = int(damage * 4)
TypeError: int() argument must be a string or a number, not 'tuple'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 2663, in script call
call battlewarning_label from _call_battlewarning_label
File "game/script.rpy", line 3799, in script call
call battlewarning_label from _call_battlewarning_label_3
File "game/combatlabels.rpy", line 258, in script call
if ui.interact() == 'continue':
File "game/script.rpy", line 3854, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider Liberation Day\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider Liberation Day\renpy\python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 3854, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1250, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 673, in battle_selection
damage_multiple_ships(result,attacker = self.selected)
File "game/functions.rpy", line 1623, in damage_multiple_ships
BM.taking_damage[ship] = get_modified_damage(damage,ship.faction)
File "game/functions.rpy", line 26, in get_modified_damage
damage = int(damage * 4)
TypeError: int() argument must be a string or a number, not 'tuple'
Windows-8-6.2.9200
Ren'Py 6.99.8.949
Release 2.1