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Post by Nemjen on Feb 9, 2016 15:48:34 GMT -8
The order 'Resurrection' will return a defeated ryder back to the field with full health and no energy for 5 members of the cast, however when used on the 'Phoenix' it is brought back with full health and 50% energy.
In addition while I do not think the average user will need it, the order does not appear to be usable at all (even with the correct command points) when used on the 'Havoc' stage at the start of the game.
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Post by Drath on Feb 9, 2016 16:49:46 GMT -8
I believe this one is intended. Phoenix used to die so much in 7.1a, (both the players and the devs think so), before hate changes, that Vaen kindly allowed her to come back with 50% EN. See: innomenpro.com/forums/index.php?topic=790.msg19501#msg19501In 7.2, with Sunrider getting more aggro and Phoenix getting less, things played out quite a bit smoother and I no longer got her gibbed that often. As Liberation Day uses much of MoA code, it's not surprising that Phoenix retains this capability. Personally I'm fine with it, though I suppose with the new advances in Stealth and even Cloaking, she doesn't really need this crutch anymore, so taking it off is fine for me too. Resurrection was added later IIRC, not bundled together with the rest of the orders. It worked fine for me on Blackjack in Cera. Will have to recheck the first battle. EDIT: Just checked first battle, deliberately getting Phoenix killed then switching to Waifu mode to get enough CP. Resurrection works fine for me.
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Post by Nemjen on Feb 9, 2016 23:08:36 GMT -8
Okay that makes sense, another 'i should have checked the other forum' scenario.
I'll try a few more situations when I get back from work to see if I am doing something that may be affecting it, just became annoying that I started two new games to test a scenario (with individual and the full sets of ryders downed) and I was unable to open the window after selecting the command (pressing the command will just close the window without displaying the downed unit interface).
Start -> Import -> Settings, Waifu -> *Collect points -> Settings, Space Whale -> *Down units -> Settings, X difficulty -> Resurrection
I think for now we can have this locked if the interaction with the Phoenix is intended though, it should really be documented in the game if it remains a variation.
Edit: Actually never mind I think I am just going to hold off until Beta 12 and just document what I want to revisit for now.
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Post by vaendryl on Feb 10, 2016 1:19:04 GMT -8
Phoenix has a bonus to resurrect because youknow. phoenix. the undying bird? I just think it's funny. I even made an achievement for resurrecting her twice in the same battle named "phoenix down". no? never played final fantasy? ok
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Post by Marx-93 on Feb 10, 2016 1:51:12 GMT -8
Phoenix has a bonus to resurrect because youknow. phoenix. the undying bird? I just think it's funny. I even made an achievement for resurrecting her twice in the same battle named "phoenix down". no? never played final fantasy? ok That made me laugh more than it should
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Post by Drath on Feb 10, 2016 2:25:53 GMT -8
Phoenix has a bonus to resurrect because youknow. phoenix. the undying bird? I just think it's funny. I even made an achievement for resurrecting her twice in the same battle named "phoenix down". no? never played final fantasy? ok Lol yea, "Phoenix, rising from the ashes!". Also achievements?! Who, when, how? I thought these weren't in. Well it's good to know that they will make the final version. Hmm... I guess must dig the game files to see what those achievements are... Or are they not in beta 11 yet? Haven't really noticed them. Would be nice to have some achievements that encourage good play. Maybe hitting a certain number of ships with Vanguard or exceeding a set amount of damage with it. Damn we should revive that achievement thread(s) from the old forums and bring it here... EDIT: ok achievement thread on old forums was here: innomenpro.com/forums/index.php?topic=695.0If there are any good new ideas, maybe we should start a new thread on it.
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Post by Nemjen on Feb 10, 2016 2:37:55 GMT -8
I don't get the reference but the lore side of things made me giggle.
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Post by vaendryl on Feb 10, 2016 6:09:48 GMT -8
achievements are new addition to beta 12
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Post by Nemjen on Feb 10, 2016 6:48:29 GMT -8
achievements are new addition to beta 12 Any idea when this will be ready for us or is there still work to be done with it? With March fast approaching the feedback window is shortening.
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Post by vaendryl on Feb 10, 2016 7:13:42 GMT -8
I think it was 'supposed' to have come out 10 days ago >.> soon(tm)?
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Post by Nemjen on Feb 10, 2016 9:08:23 GMT -8
I think it was 'supposed' to have come out 10 days ago >.> soon(tm)? Beta 12, the equivalent of Half Life 3. Well fingers crossed it is tidied up soon(tm) so we can all help with the final stretch.
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