Post by robotspy on Feb 16, 2018 16:51:32 GMT -8
I wanted to play this before I get started on Liberation so I know what's going on but it keeps crashing every battle and it's starting to really annoy me.
At the first battle I only crashed twice and I noticed it happend when I fired an attack when misseles were still going so I always wait between attacks now as the game cannot seem to handle if I attack too fast.
Then the second main mission when u fight the pirate base it got seriously annoying. Instead of just 2 crashes the entire fight I crashed almost every turn. Afther 3 crashes I tried validating my files on steam and it found some files missing but it didn't fix all the crashing. I have saved the last two tracebacks I got and i'll paste them here. I have the content restoration patch installed if that could be a problem.
Reinstalled the game but it didn't help at all. Should I maybe complety wipe it of my computer and start over? Or do you know of a fix without restarting?
TRACEBACK 1:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
AttributeError: 'RevertableObject' object has no attribute 'portrait'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 840, in show_screen
sls.add(_layer, d, _tag, zorder=d.zorder, transient=_transient, keep_st=True, name=name)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 861, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 883, in hide_or_replace
d = oldsle.displayable._hide(now - st, now - at, prefix)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 426, in _hide
self.update()
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 556, in update
self.screen.function(**self.scope)
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
File "<screen language>", line 1074, in <module>
AttributeError: 'RevertableObject' object has no attribute 'portrait'
Windows-8-6.2.9200
Ren'Py 6.99.3.404
Sunrider Mask of Arcadius Beta 7.2
TRACEBACK 2:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
AttributeError: 'RevertableObject' object has no attribute 'portrait'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 840, in show_screen
sls.add(_layer, d, _tag, zorder=d.zorder, transient=_transient, keep_st=True, name=name)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 861, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 883, in hide_or_replace
d = oldsle.displayable._hide(now - st, now - at, prefix)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 426, in _hide
self.update()
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 556, in update
self.screen.function(**self.scope)
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
File "<screen language>", line 1074, in <module>
AttributeError: 'RevertableObject' object has no attribute 'portrait'
Windows-8-6.2.9200
Ren'Py 6.99.3.404
Sunrider Mask of Arcadius Beta 7.2
At the first battle I only crashed twice and I noticed it happend when I fired an attack when misseles were still going so I always wait between attacks now as the game cannot seem to handle if I attack too fast.
Then the second main mission when u fight the pirate base it got seriously annoying. Instead of just 2 crashes the entire fight I crashed almost every turn. Afther 3 crashes I tried validating my files on steam and it found some files missing but it didn't fix all the crashing. I have saved the last two tracebacks I got and i'll paste them here. I have the content restoration patch installed if that could be a problem.
Reinstalled the game but it didn't help at all. Should I maybe complety wipe it of my computer and start over? Or do you know of a fix without restarting?
TRACEBACK 1:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
AttributeError: 'RevertableObject' object has no attribute 'portrait'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 840, in show_screen
sls.add(_layer, d, _tag, zorder=d.zorder, transient=_transient, keep_st=True, name=name)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 861, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 883, in hide_or_replace
d = oldsle.displayable._hide(now - st, now - at, prefix)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 426, in _hide
self.update()
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 556, in update
self.screen.function(**self.scope)
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
File "<screen language>", line 1074, in <module>
AttributeError: 'RevertableObject' object has no attribute 'portrait'
Windows-8-6.2.9200
Ren'Py 6.99.3.404
Sunrider Mask of Arcadius Beta 7.2
TRACEBACK 2:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
AttributeError: 'RevertableObject' object has no attribute 'portrait'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/skirmish.rpy", line 38, in script call
call mission_skirmish from _call_mission_skirmish
File "game/script.rpy", line 3185, in script
$BM.battle() #continue the battle
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 3185, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1028, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 551, in battle_selection
self.select_ship(self.target)
File "game/classes.rpy", line 175, in select_ship
renpy.show_screen('commands')
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 840, in show_screen
sls.add(_layer, d, _tag, zorder=d.zorder, transient=_transient, keep_st=True, name=name)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 861, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 883, in hide_or_replace
d = oldsle.displayable._hide(now - st, now - at, prefix)
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 426, in _hide
self.update()
File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 556, in update
self.screen.function(**self.scope)
File "game/screens custom.rpy", line 1067, in execute
screen commands: ##show the weapon buttons etc##
File "game/screens custom.rpy", line 1071, in execute
if not BM.selected == None:
File "game/screens custom.rpy", line 1074, in execute
if not BM.selected.portrait == None:
File "<screen language>", line 1074, in <module>
AttributeError: 'RevertableObject' object has no attribute 'portrait'
Windows-8-6.2.9200
Ren'Py 6.99.3.404
Sunrider Mask of Arcadius Beta 7.2