Post by Nemjen on Feb 19, 2016 16:37:37 GMT -8
Seems the recent patch has had an effect on the victory screen's calculation page (where you are given a breakdown of costs and units destroyed). Ignoring this error will still allow you to progress to the next scenario however just so this is on the record initially and I will reappear once I have had a chance to see if this occurs for multiple scenarios and difficulties.
Edit: Consistent crash after completing scenarios.
Edit: Consistent crash after completing scenarios.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 333, in script
$BM.battle() #continue the battle
File "game/script.rpy", line 333, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1187, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 666, in battle_selection
self.target.receive_damage(result,self.selected,weapon.wtype)
File "game/classes.rpy", line 2210, in receive_damage
self.destroy(attacker,no_cmd) #if no_cmd is set to True, the destruction gives no cmd points. used by vanguard for example.
File "game/classes.rpy", line 2318, in destroy
BM.check_for_win()
File "game/classes.rpy", line 1213, in check_for_win
self.you_win()
File "game/classes.rpy", line 1219, in you_win
self.battle_end()
File "game/classes.rpy", line 1609, in battle_end
setattr(store,'mission{}_complete'.format(BM.mission))
TypeError: setattr expected 3 arguments, got 2
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 333, in script
$BM.battle() #continue the battle
File "C:\Users\Ben\Desktop\SunriderLiberationDay-B12-all\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Ben\Desktop\SunriderLiberationDay-B12-all\renpy\python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 333, in <module>
$BM.battle() #continue the battle
File "game/classes.rpy", line 1187, in battle
self.dispatch_handler(self.result)()
File "game/classes.rpy", line 666, in battle_selection
self.target.receive_damage(result,self.selected,weapon.wtype)
File "game/classes.rpy", line 2210, in receive_damage
self.destroy(attacker,no_cmd) #if no_cmd is set to True, the destruction gives no cmd points. used by vanguard for example.
File "game/classes.rpy", line 2318, in destroy
BM.check_for_win()
File "game/classes.rpy", line 1213, in check_for_win
self.you_win()
File "game/classes.rpy", line 1219, in you_win
self.battle_end()
File "game/classes.rpy", line 1609, in battle_end
setattr(store,'mission{}_complete'.format(BM.mission))
TypeError: setattr expected 3 arguments, got 2
Windows-8-6.2.9200
Ren'Py 6.99.8.949
Sunrider Beta 12.4