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Post by fair131 on Feb 27, 2016 15:07:21 GMT -8
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 45, in script call call battle_start from _call_battle_start File "game/skirmish.rpy", line 45, in script call call battle_start from _call_battle_start File "game/script.rpy", line 7866, in script call call mission10_inits from _call_mission10_inits File "game/initialize.rpy", line 474, in script python: File "game/initialize.rpy", line 481, in <module> player_ships.remove(blackjack) ValueError: list.remove(x): x not in list
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/skirmish.rpy", line 45, in script call call battle_start from _call_battle_start File "game/skirmish.rpy", line 45, in script call call battle_start from _call_battle_start File "game/script.rpy", line 7866, in script call call mission10_inits from _call_mission10_inits File "game/initialize.rpy", line 474, in script python: File "/home/danilo/.local/share/Steam/steamapps/common/Sunrider/renpy/ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/home/danilo/.local/share/Steam/steamapps/common/Sunrider/renpy/python.py", line 1445, in py_exec_bytecode exec bytecode in globals, locals File "game/initialize.rpy", line 481, in <module> player_ships.remove(blackjack) File "/home/danilo/.local/share/Steam/steamapps/common/Sunrider/renpy/python.py", line 546, in do_mutation return method(self, *args, **kwargs) ValueError: list.remove(x): x not in list
Linux-4.2.0-30-generic-i686-with-debian-jessie-sid Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2
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Post by vaendryl on Feb 28, 2016 1:33:10 GMT -8
thanks for the report. the game is trying to remove the blackjack from your team but it's already missing. maybe you ended mission 2 before she could join? (though there should be failsaves for that). any other idea about what might have caused that unit to leave your team prematurely or not join at all?
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Post by fair131 on Feb 28, 2016 2:56:28 GMT -8
Hello I am the same person who write here: steamcommunity.com/app/313730/discussions/0/412448158154898645/Yes, I've used the cheats but I haven't saved. After I loaded the game before I used the cheats and I played normaly without cheats. sorry for my english, but I am Italian XD. If you don't understand me, tell me and I will use google traslate or a dictionary!
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Post by vaendryl on Feb 29, 2016 7:29:12 GMT -8
well, using cheats is probably the cause then. since you know how use them anyway, you can use this method to fix it: load a save before the crash open the console by pressing shift-O type in: player_ships.append(blackjack) pres escape or type exit
that should fix this issue for you.
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Post by fair131 on Mar 4, 2016 13:00:39 GMT -8
I've resolved the problem, now the game is running without problem! thank you!
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Post by vaendryl on Mar 5, 2016 1:19:09 GMT -8
good to hear, and you're welcome!
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Post by shisho on Mar 19, 2016 9:49:53 GMT -8
Hey guys! the same thing happened to me while in combat in saving the diplomats, I even forgot to save the game( so sad ). Please help I'm sorry, but an uncaught exception occurred. While running game code: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/script.rpy", line 5437, in script $BM.battle() #continue the battle File "game/script.rpy", line 5437, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1002, in battle self.result = ui.interact() File "game/screens custom.rpy", line 116, in execute screen battle_screen: File "game/screens custom.rpy", line 149, in execute viewport id "grid": File "game/screens custom.rpy", line 509, in execute if BM.weaponhover != None or BM.targetingmode and BM.selected != None: File "game/screens custom.rpy", line 579, in execute for ship in BM.ships: File "game/screens custom.rpy", line 580, in execute if ship.location != None: File "game/screens custom.rpy", line 584, in execute if BM.weaponhover.wtype == 'Support' and (ship.faction != 'Player' or BM.weaponhover.self_buff == True): AttributeError: 'NoneType' object has no attribute 'wtype' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/script.rpy", line 5437, in script $BM.battle() #continue the battle File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 5437, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1002, in battle self.result = ui.interact() File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ui.py", line 277, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2248, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2496, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 341, in visit_all d.visit_all(callback) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 341, in visit_all d.visit_all(callback) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 341, in visit_all d.visit_all(callback) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 382, in visit_all callback(self) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2496, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 392, in per_interact self.update() File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 556, in update self.screen.function(**self.scope) File "game/screens custom.rpy", line 116, in execute screen battle_screen: File "game/screens custom.rpy", line 149, in execute viewport id "grid": File "game/screens custom.rpy", line 509, in execute if BM.weaponhover != None or BM.targetingmode and BM.selected != None: File "game/screens custom.rpy", line 579, in execute for ship in BM.ships: File "game/screens custom.rpy", line 580, in execute if ship.location != None: File "game/screens custom.rpy", line 584, in execute if BM.weaponhover.wtype == 'Support' and (ship.faction != 'Player' or BM.weaponhover.self_buff == True): File "<screen language>", line 584, in <module> AttributeError: 'NoneType' object has no attribute 'wtype' Windows-8-6.2.9200 Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2
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Post by vaendryl on Mar 19, 2016 15:58:15 GMT -8
Hey guys! the same thing happened to me while in combat in saving the diplomats, I even forgot to save the game( so sad ). Please help I'm sorry, but an uncaught exception occurred. While running game code: if BM.weaponhover.wtype == 'Support' and (ship.faction != 'Player' or BM.weaponhover.self_buff == True): AttributeError: 'NoneType' object has no attribute 'wtype' Windows-8-6.2.9200 Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2 are you running the latest code from steam or did you download from the main website?
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Post by shisho on Mar 19, 2016 16:56:33 GMT -8
Downloaded it from steam and played atleast an hour
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Post by vaendryl on Mar 19, 2016 17:39:11 GMT -8
not sure what could've happened there, but I'll take a look.
You should try loading an auto-save and see if you can play without further issues from there. If you find a way to consistenly produce this error though I'd love to hear it.
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Post by lagombogig on May 29, 2016 17:59:46 GMT -8
I have a similar problem. I just started the game with "First Arrrival", and as soon as Ava tells me to use the map I get this:
I'm sorry, but an uncaught exception occurred.
While loading <'Image' 'Menu/deck2.jpg'>: File "game/shipmap.rpy", line 30, in script $ ui.interact() File "game/shipmap.rpy", line 30, in <module> $ ui.interact() error: Unsupported image format
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/shipmap.rpy", line 30, in script $ ui.interact() File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\python.py", line 1445, in py_exec_bytecode exec bytecode in globals, locals File "game/shipmap.rpy", line 30, in <module> $ ui.interact() File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\ui.py", line 277, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2248, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 2577, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\core.py", line 1699, in draw_screen renpy.config.screen_height, File "renpy/display/render.pyx", line 367, in renpy.display.render.render_screen (gen\renpy.display.render.c:5766) rv = render(root, width, height, 0, 0) File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\screen.py", line 597, in render child = renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 629, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\behavior.py", line 619, in render rv = super(Button, self).render(width, height, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\layout.py", line 995, in render back = render(style.background, bw, bh, st, at) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\imagemap.py", line 72, in render return self.cache.render(self.index, width, height, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\imagemap.py", line 225, in render return render(d, width, height, st, at).subsurface(rect) File "renpy/display/render.pyx", line 99, in renpy.display.render.render (gen\renpy.display.render.c:2925) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 175, in renpy.display.render.render (gen\renpy.display.render.c:2604) rv = d.render(widtho, heighto, st, at) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 478, in render im = cache.get(self) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 200, in get surf = image.load() File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\im.py", line 529, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\Program Files (x86)\Steam\steamapps\common\Sunrider\renpy\display\pgrender.py", line 142, in load_image surf = pygame.image.load(f, renpy.exports.fsencode(filename)) File "pygame_sdl2/image.pyx", line 83, in pygame_sdl2.image.load (gen\pygame_sdl2.image.c:1535) error: Unsupported image format
Windows-8-6.2.9200 Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2
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Post by vaendryl on May 30, 2016 5:55:46 GMT -8
I have a similar problem. I just started the game with "First Arrrival", and as soon as Ava tells me to use the map I get this: I'm sorry, but an uncaught exception occurred. While loading <'Image' 'Menu/deck2.jpg'>: File "game/shipmap.rpy", line 30, in script $ ui.interact() File "game/shipmap.rpy", line 30, in <module> $ ui.interact() error: Unsupported image format Windows-8-6.2.9200 Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2 seems the game engine is having trouble rendering an image. could be related to corrupted files or out-of-date display drivers so you should try redownloading the game and/or updating your drivers. you might as well also try changing the display mode with shift-G.
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Post by lagombogig on May 30, 2016 15:40:21 GMT -8
I have a similar problem. I just started the game with "First Arrrival", and as soon as Ava tells me to use the map I get this: I'm sorry, but an uncaught exception occurred. While loading <'Image' 'Menu/deck2.jpg'>: File "game/shipmap.rpy", line 30, in script $ ui.interact() File "game/shipmap.rpy", line 30, in <module> $ ui.interact() error: Unsupported image format Windows-8-6.2.9200 Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2 seems the game engine is having trouble rendering an image. could be related to corrupted files or out-of-date display drivers so you should try redownloading the game and/or updating your drivers. you might as well also try changing the display mode with shift-G. How do I update my drivers?
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Post by vaendryl on May 31, 2016 3:34:37 GMT -8
you have to find out what manufacturer made your graphics chip (intel,nvidia,amd) and go to their website and download the latest version for your specific generation of hardware.
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Post by Nemjen on Jun 2, 2016 3:10:13 GMT -8
On that note:
<3 GeForce Experience.
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Post by xinef on Jul 1, 2016 9:23:30 GMT -8
I just had the same crash as shisho mentioned before:
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/script.rpy", line 10431, in script $BM.battle() #continue the battle File "game/script.rpy", line 10431, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1002, in battle self.result = ui.interact() File "game/screens custom.rpy", line 116, in execute screen battle_screen: File "game/screens custom.rpy", line 149, in execute viewport id "grid": File "game/screens custom.rpy", line 509, in execute if BM.weaponhover != None or BM.targetingmode and BM.selected != None: File "game/screens custom.rpy", line 579, in execute for ship in BM.ships: File "game/screens custom.rpy", line 580, in execute if ship.location != None: File "game/screens custom.rpy", line 584, in execute if BM.weaponhover.wtype == 'Support' and (ship.faction != 'Player' or BM.weaponhover.self_buff == True): AttributeError: 'NoneType' object has no attribute 'wtype'
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/skirmish.rpy", line 38, in script call call mission_skirmish from _call_mission_skirmish File "game/script.rpy", line 10431, in script $BM.battle() #continue the battle File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/python.py", line 1445, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 10431, in <module> $BM.battle() #continue the battle File "game/classes.rpy", line 1002, in battle self.result = ui.interact() File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/ui.py", line 277, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 2248, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 2496, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 341, in visit_all d.visit_all(callback) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 341, in visit_all d.visit_all(callback) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 341, in visit_all d.visit_all(callback) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/screen.py", line 382, in visit_all callback(self) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/core.py", line 2496, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/screen.py", line 392, in per_interact self.update() File "/home/xinef/.local/share/Steam/SteamApps/common/Sunrider/renpy/display/screen.py", line 556, in update self.screen.function(**self.scope) File "game/screens custom.rpy", line 116, in execute screen battle_screen: File "game/screens custom.rpy", line 149, in execute viewport id "grid": File "game/screens custom.rpy", line 509, in execute if BM.weaponhover != None or BM.targetingmode and BM.selected != None: File "game/screens custom.rpy", line 579, in execute for ship in BM.ships: File "game/screens custom.rpy", line 580, in execute if ship.location != None: File "game/screens custom.rpy", line 584, in execute if BM.weaponhover.wtype == 'Support' and (ship.faction != 'Player' or BM.weaponhover.self_buff == True): File "<screen language>", line 584, in <module> AttributeError: 'NoneType' object has no attribute 'wtype'
Linux-3.11.0-20-generic-x86_64-with-debian-jessie-sid Ren'Py 6.99.3.404 Sunrider Mask of Arcadius Beta 7.2 Latest Steam version.
I was nearing the end of the mission where you escape after the wedding. I tried to apply a "Accuracy UP" buff to Seraphim, although I think she was outside the 3 tile range when I clicked her. And that's when the crash happened.
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Post by xinef on Jul 1, 2016 9:51:52 GMT -8
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Post by vaendryl on Jul 1, 2016 21:59:57 GMT -8
I just had the same crash as shisho mentioned before: Latest Steam version. I was nearing the end of the mission where you escape after the wedding. I tried to apply a "Accuracy UP" buff to Seraphim, although I think she was outside the 3 tile range when I clicked her. And that's when the crash happened. Thanks for the detailed report, I'll look into it.
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